All finish at Midnight Hawaii Standard Time.
The Fourth "Web Accessibility Challenge", sponsored since 2008 by Microsoft, is organised to give an opportunity to researchers and developers of advanced Web accessibility technologies for showcasing their technologies to technical leaders in this area not only from academia and industry but also from end-users. To encourage and accelerate development of innovative and practically usable Web accessibility technologies; the Challenge is one part of the conference in which new experimental systems and technologies are submitted, compared, and judged by our independent panel of experts as to the most significant advance in research technology in accessibility for that year.
Cloud-computing is the technological paradigm where computing resources are distributed over the Internet. This way, the browser becomes the interface to access services and applications with almost unlimited storage capacity and processing power. Cloud-computing and the applications deployed over it facilitate collective intelligence and crowdsourcing phenomena, where millions of users can contribute to a common goal. Following these approaches, a number of successful projects that focus on web accessibility have been released in recent years. These developments range from platforms to collectively removing accessibility barriers to making assistive technologies widespread and available for all. These preliminary approaches such as online screen-readers and accessibility repairing applications have yielded promising results towards an inclusive web by removing both economical and accessibility barriers. In order to develop the cloud to its full potential as far as accessibility is concerned, there are still several research questions that should address the weak points and challenges in a timely manner in order to create an inclusive Web.
While Crowdsourcing the Cloud is this years theme, please don't be deterred if this somewhat unique area is not yours. We would like to see all quality work on Web Accessibility regardless of the particular field within accessibility. The overriding reason for a paper being accepted is its high quality in relation to the broad area of Web Accessibility. So remember, submissions related to this year's topic are encouraged but it is certainly not a requirement as all accessibility technologies are welcomed for the challenge.
A presentation and demonstration session will be part of the W4A event, so at least one of the authors is required to attend the conference.
This years W4A is endorsed by the IW3C2 in cooperation with the ACM and its Special Interest Groups SIGWEB and SIGCHI. The general conference is supported by IBM Research, Microsoft, and Google, while the Web Accessibility Challenge is specifically sponsored by Microsoft, and the Student Awards are specifically sponsored by a Google.
You can also find us indexed in the ACM DL and DBLP, and on Twitter, Facebook, LinkedIn, Lanyrd, Flickr, SlideShare, and Interaction-design.org.
